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The best modpacks and the RAM they really need

The costliest mistake when setting up a modpack server is buying on price instead of what the pack actually needs. Here are the most played ones with their real data — version, loader and how many mods they carry — and the gigabytes you need depending on how many of you there are.

The modpacks aren't downloaded from here. You install them from your host's panel (nearly all have one-click installers) or from their official page. What you get from this site is the settings pack: a server.properties tuned for that pack, the startup arguments that stop the stutter, and step-by-step instructions.

COBBLEVERSE

Proper Pokémon in Minecraft: gyms, leaders, a league and progression, built on Cobblemon. The one people ask for most to play with friends.

  • 1.21.1Fabric
  • 168mods
  • 6,742,460downloads

RAM you'll need

  • 8 GB5 players
  • 8 GB10 players
  • 10 GB20 players
Work out my case See the pack

Better MC [FABRIC] BMC2

Minecraft with everything on: structures, mobs, dungeons and improvements everywhere, without turning it into another game. Also on Forge (BMC4).

  • 1.20.1Fabric
  • 336mods
  • 3,459,280downloads

RAM you'll need

  • 12 GB5 players
  • 12 GB10 players
  • 12 GB20 players
Work out my case See the pack

Prominence II: Hasturian Era

Adventure with magic, classes and quests. 555 mods: one of the heaviest there is, and it shows on the hosting bill.

  • 1.20.1Fabric
  • 555mods
  • 2,015,607downloads

RAM you'll need

  • 12 GB5 players
  • 12 GB10 players
  • 12 GB20 players
Work out my case See the pack

The Pixelmon Modpack

Classic Pixelmon, with its own Pokémon system. Few files because it's one single mod, but a huge one: count it as a big modpack.

  • 1.21.1NeoForge
  • 14mods
  • 2,192,923downloads

RAM you'll need

  • 8 GB5 players
  • 8 GB10 players
  • 10 GB20 players
Work out my case See the pack

Zombie Invade 100 Days

The 100-days challenge with zombies, guns and waves. The most downloaded of them all, and one of the best in a group.

  • 1.20.1Forge
  • 129mods
  • 14,560,426downloads

RAM you'll need

  • 8 GB5 players
  • 8 GB10 players
  • 10 GB20 players
Work out my case See the pack

Slimes Adventure

Adventure with slimes, dungeons and bosses, on the newest version. Balanced: plenty to do without needing a monster machine.

  • 1.21.1Fabric
  • 105mods
  • 1,964,867downloads

RAM you'll need

  • 8 GB5 players
  • 8 GB10 players
  • 10 GB20 players
Work out my case See the pack

Cave Horror Project

Cave horror: creatures, darkness and jump scares. The best one for a streaming night with friends.

  • 1.20.1Forge
  • 136mods
  • 1,826,534downloads

RAM you'll need

  • 8 GB5 players
  • 8 GB10 players
  • 10 GB20 players
Work out my case See the pack

Create Live 5

The Create pack: machines, trains and huge factories. Here RAM matters less than the CPU, because machines run every tick.

  • 1.20.1Forge
  • 95mods
  • 253,036downloads

RAM you'll need

  • 8 GB5 players
  • 8 GB10 players
  • 10 GB20 players
Work out my case See the pack

Why a modpack needs so much RAM

Every mod adds its blocks, items and recipes, and all of that sits in memory while the server is up. That's why a 500-mod pack with four friends needs more gigabytes than vanilla with thirty people. The numbers above come from the same maths as the calculator on the home page: a tier by player count, multiplied by how heavy the pack is.

And one warning that saves you money: more RAM doesn't make it faster. What actually moves a modpack is single-core CPU speed, because Minecraft runs almost everything on one thread. That's why the comparison lists each host's CPU.

So what does that cost a month?

Tell me how many of you there are and which pack you run, and I'll tell you the exact gigabytes and what it costs on each host, with the entry discount and the normal rate kept apart.

Pack data checked on 23 September 2026 on Modrinth.