The costliest mistake when setting up a modpack server is buying on price instead of
what the pack actually needs. Here are the most played ones with their real data
— version, loader and how many mods they carry — and the gigabytes you
need depending on how many of you there are.
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The modpacks aren't downloaded from here. You install them from
your host's panel (nearly all have one-click installers) or from their official
page. What you get from this site is the settings pack: a
server.properties tuned for that pack, the startup arguments that
stop the stutter, and step-by-step instructions.
COBBLEVERSE
Proper Pokémon in Minecraft: gyms, leaders, a league and progression, built on Cobblemon. The one people ask for most to play with friends.
Every mod adds its blocks, items and recipes, and all of that sits in memory while
the server is up. That's why a 500-mod pack with four friends needs more gigabytes
than vanilla with thirty people. The numbers above come from the same maths as the
calculator on the home page: a tier by player count, multiplied by how heavy the
pack is.
And one warning that saves you money: more RAM doesn't make it faster.
What actually moves a modpack is single-core CPU speed, because Minecraft runs
almost everything on one thread. That's why the comparison lists each host's CPU.
So what does that cost a month?
Tell me how many of you there are and which pack you run, and I'll tell you the
exact gigabytes and what it costs on each host, with the entry discount and the
normal rate kept apart.